raze-gles/polymer/eduke32
hendricks266 a35f3b13dc Replace the semicolon trailing empty-bodied loops with opening and closing braces.
I believe this is the clearest way to indicate that an empty-bodied loop is intended, as opposed to the possibility of a mistaken semicolon.

This eliminates "warning: suggest a space before β€˜;’ or explicit braces around empty body in β€˜for’ statement" with GCC 4.2, which is important for old OS X versions.

git-svn-id: https://svn.eduke32.com/eduke32@5556 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-12 10:31:12 +00:00
..
build Replace the semicolon trailing empty-bodied loops with opening and closing braces. 2016-01-12 10:31:12 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Mapster32: add byte array editorcolors[256] to m32script variables. 2015-11-20 20:26:51 +00:00
platform Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled. 2016-01-08 01:33:35 +00:00
rsrc Revert recent icon changes. 2015-05-27 08:46:44 +00:00
source Replace the semicolon trailing empty-bodied loops with opening and closing braces. 2016-01-12 10:31:12 +00:00
_clang-format Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD. 2014-11-22 12:28:21 +00:00
Android.mk Add colmatch to Android Makefile. DONT_BUILD. 2015-10-21 19:54:09 +00:00
eduke32.sln VS solution update. DONT_BUILD. 2015-12-23 04:06:16 +00:00
eduke32.vcxproj Update vcxproj. DONT_BUILD. 2016-01-11 05:05:43 +00:00
eduke32.vcxproj.filters Update vcxproj. DONT_BUILD. 2016-01-11 05:05:43 +00:00
Makefile Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled. 2016-01-08 01:33:35 +00:00
Makefile.common Makefile: Improve how we enable and disable warnings. This fixes incompatibilities between r5543 and certain platforms. 2016-01-12 10:31:07 +00:00
Makefile.deps Revert recent icon changes. 2015-05-27 08:46:44 +00:00
Makefile.msvc Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled. 2016-01-08 01:33:35 +00:00