raze-gles/polymer
helixhorned 9caf442177 In places where fullscreen tiles are drawn (logo etc.), use clearallviews().
This really fixes clearing the borders to the left and right with widescreen
and hud_bgstretch=0.  Also, it seems to fix glitches when the "screen size"
is small (ud.screen_size is large).

git-svn-id: https://svn.eduke32.com/eduke32@2924 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-19 12:53:24 +00:00
..
eduke32 In places where fullscreen tiles are drawn (logo etc.), use clearallviews(). 2012-08-19 12:53:24 +00:00
synthesis.sh synthesis.sh: 2012-03-04 09:33:23 +00:00