raze-gles/source/games
Christoph Oelckers 9b977ba96e - fixed mixup of values 0 and -1 in sound code.
0 means 'default', -1 means 'silent'. This caused playback issues for useSoundGen. All other places were passing proper volume values along, this is the only one to read the volume from map data.
2021-04-11 22:42:24 +02:00
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blood - fixed mixup of values 0 and -1 in sound code. 2021-04-11 22:42:24 +02:00
duke - fixed texture precaching. 2021-04-11 09:59:55 +02:00
exhumed - changed precaching setup for Exhumed. 2021-04-11 10:54:10 +02:00
sw - also handle SW's voxels. 2021-04-11 13:38:23 +02:00