raze-gles/polymer
helixhorned 9b0ea0366e Add new actor[].flags flag 2048 (SPRITE_NOCLIP), for 'spriteflags' CON usage.
Actors are always moved such that _they_ clip against blocking sprites, even
if their blocking bit is clear. Setting the new bit make them not clip against
anything.  The promary use of this is for decorative moving sprites that are
spawned in masses, such as rain or snow.

git-svn-id: https://svn.eduke32.com/eduke32@2184 1a8010ca-5511-0410-912e-c29ae57300e0
2011-12-17 18:51:50 +00:00
..
eduke32 Add new actor[].flags flag 2048 (SPRITE_NOCLIP), for 'spriteflags' CON usage. 2011-12-17 18:51:50 +00:00
synthesis.sh fix clobbering of ebacktrace1.dll during synthesis building 2011-10-02 07:47:18 +00:00