raze-gles/polymer/eduke32/build
plagman 98b6be4fed Polymer: Discard cached sprite planes on texinvalidate
Sprites would stick with their old material on global palette change.
This goes through all prsprites and clobbers their CRCs so that an
alternate skin / tint / highpal can be applied accordingly.

git-svn-id: https://svn.eduke32.com/eduke32@2053 1a8010ca-5511-0410-912e-c29ae57300e0
2011-10-02 01:00:14 +00:00
..
doc Set union ['] and difference [;] for sector selection in Mapster32; probably fix for crash on clipshape-init; replace tabs in doc/build*.txt with three spaces. 2010-11-20 16:47:18 +00:00
include Polymer: account for model flipping for backface culling. 2011-10-02 00:32:00 +00:00
obj.gnu Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
obj.msc Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
rsrc Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
src Polymer: Discard cached sprite planes on texinvalidate 2011-10-02 01:00:14 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
MakeDistributions Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
Makefile Build fix for OSX/PowerPC 2011-07-20 23:04:20 +00:00
Makefile.deps Fix 2011-09-20 19:12:42 +00:00
Makefile.msvc Cleaning out my tree... mostly internal changes. Adds workaround to disable texture compression with the crappy fglrx driver on Linux, fixes FIRE sprites so that they don't render at their sector's floorz all the time, changes CON compiler around a bit to use a loop instead of calling C_ParseCommand() 10 million times. 2011-04-07 01:16:29 +00:00
Makefile.shared Build fix for OSX/PowerPC 2011-07-20 23:04:20 +00:00