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raze-gles
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5489
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128
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C++
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97c4b40ca2
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97c4b40ca2
Add vm_player, vm_sprite and vm_distance to get/setuserdef. This controls the sprite and player referenced by things like "THISACTOR", all of the "ifp" conditionals, per-actor gamevar access, etc. This is intended to be used to un-gimp things like EVENT_WORLD.
...
git-svn-id:
https://svn.eduke32.com/eduke32@5489
1a8010ca-5511-0410-912e-c29ae57300e0
2015-12-23 04:06:20 +00:00
polymer
Add vm_player, vm_sprite and vm_distance to get/setuserdef. This controls the sprite and player referenced by things like "THISACTOR", all of the "ifp" conditionals, per-actor gamevar access, etc. This is intended to be used to un-gimp things like EVENT_WORLD.
2015-12-23 04:06:20 +00:00
.gitignore
Improvements to the MSVC project.
2015-08-15 21:27:43 +00:00