raze-gles/source/build/src/baselayer.cpp
Christoph Oelckers e7f75cbf4d WIP
2019-10-28 01:12:31 +01:00

270 lines
6.1 KiB
C++

#include "compat.h"
#include "osd.h"
#include "build.h"
#include "baselayer.h"
#include "renderlayer.h"
#include "a.h"
#include "polymost.h"
#include "cache1d.h"
#include "inputstate.h"
#include "../../glbackend/glbackend.h"
// video
#ifdef _WIN32
extern "C"
{
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 0x00000001;
__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
}
#endif // _WIN32
int32_t g_borderless=2;
// input
char inputdevices = 0;
char g_keyFIFO[KEYFIFOSIZ];
char g_keyAsciiFIFO[KEYFIFOSIZ];
uint8_t g_keyFIFOpos;
uint8_t g_keyFIFOend;
uint8_t g_keyAsciiPos;
uint8_t g_keyAsciiEnd;
char g_keyRemapTable[NUMKEYS];
char g_keyNameTable[NUMKEYS][24];
void (*keypresscallback)(int32_t, int32_t);
void keySetCallback(void (*callback)(int32_t, int32_t)) { keypresscallback = callback; }
void keySetState(int32_t key, int32_t state)
{
inputState.SetKeyStatus(g_keyRemapTable[key], state);
//keystatus[g_keyRemapTable[key]] = state;
if (state)
{
g_keyFIFO[g_keyFIFOend] = g_keyRemapTable[key];
g_keyFIFO[(g_keyFIFOend+1)&(KEYFIFOSIZ-1)] = state;
g_keyFIFOend = ((g_keyFIFOend+2)&(KEYFIFOSIZ-1));
}
}
char keyGetScan(void)
{
if (g_keyFIFOpos == g_keyFIFOend)
return 0;
char const c = g_keyFIFO[g_keyFIFOpos];
g_keyFIFOpos = ((g_keyFIFOpos + 2) & (KEYFIFOSIZ - 1));
return c;
}
void keyFlushScans(void)
{
Bmemset(&g_keyFIFO,0,sizeof(g_keyFIFO));
g_keyFIFOpos = g_keyFIFOend = 0;
}
//
// character-based input functions
//
char keyGetChar(void)
{
if (g_keyAsciiPos == g_keyAsciiEnd)
return 0;
char const c = g_keyAsciiFIFO[g_keyAsciiPos];
g_keyAsciiPos = ((g_keyAsciiPos + 1) & (KEYFIFOSIZ - 1));
return c;
}
void keyFlushChars(void)
{
Bmemset(&g_keyAsciiFIFO,0,sizeof(g_keyAsciiFIFO));
g_keyAsciiPos = g_keyAsciiEnd = 0;
}
const char *keyGetName(int32_t num) { return ((unsigned)num >= NUMKEYS) ? NULL : g_keyNameTable[num]; }
vec2_t g_mousePos;
vec2_t g_mouseAbs;
int32_t g_mouseBits;
uint8_t g_mouseClickState;
bool g_mouseEnabled;
bool g_mouseGrabbed;
bool g_mouseInsideWindow = 1;
bool g_mouseLockedToWindow = 1;
void (*g_mouseCallback)(int32_t, int32_t);
void mouseSetCallback(void(*callback)(int32_t, int32_t)) { g_mouseCallback = callback; }
int32_t mouseAdvanceClickState(void)
{
switch (g_mouseClickState)
{
case MOUSE_PRESSED: g_mouseClickState = MOUSE_HELD; return 1;
case MOUSE_RELEASED: g_mouseClickState = MOUSE_IDLE; return 1;
case MOUSE_HELD: return 1;
}
return 0;
}
void mouseReadPos(int32_t *x, int32_t *y)
{
if (!g_mouseEnabled || !g_mouseGrabbed || !appactive)
{
*x = *y = 0;
return;
}
*x = g_mousePos.x;
*y = g_mousePos.y;
g_mousePos.x = g_mousePos.y = 0;
}
int32_t mouseReadAbs(vec2_t * const pResult, vec2_t const * const pInput)
{
if (!g_mouseEnabled || !appactive || !g_mouseInsideWindow || (osd && osd->flags & OSD_CAPTURE))
return 0;
int32_t const xwidth = max(scale(240<<16, xdim, ydim), 320<<16);
pResult->x = scale(pInput->x, xwidth, xres) - ((xwidth>>1) - (320<<15));
pResult->y = scale(pInput->y, 200<<16, yres);
pResult->y = divscale16(pResult->y - (200<<15), rotatesprite_yxaspect) + (200<<15) - rotatesprite_y_offset;
return 1;
}
int32_t mouseReadButtons(void)
{
return (!g_mouseEnabled || !appactive || !g_mouseInsideWindow || (osd && osd->flags & OSD_CAPTURE)) ? 0 : g_mouseBits;
}
controllerinput_t joystick;
void joySetCallback(void (*callback)(int32_t, int32_t)) { joystick.pCallback = callback; }
void joyReadButtons(int32_t *pResult) { *pResult = appactive ? joystick.bits : 0; }
#if defined __linux || defined EDUKE32_BSD || defined __APPLE__
# include <sys/mman.h>
#endif
// Calculate ylookup[] and call setvlinebpl()
void calc_ylookup(int32_t bpl, int32_t lastyidx)
{
int32_t i, j=0;
static int32_t ylookupsiz;
Bassert(lastyidx <= MAXYDIM);
lastyidx++;
if (lastyidx > ylookupsiz)
{
Xaligned_free(ylookup);
ylookup = (intptr_t *)Xaligned_alloc(16, lastyidx * sizeof(intptr_t));
ylookupsiz = lastyidx;
}
for (i=0; i<=lastyidx-4; i+=4)
{
ylookup[i] = j;
ylookup[i + 1] = j + bpl;
ylookup[i + 2] = j + (bpl << 1);
ylookup[i + 3] = j + (bpl * 3);
j += (bpl << 2);
}
for (; i<lastyidx; i++)
{
ylookup[i] = j;
j += bpl;
}
setvlinebpl(bpl);
}
void makeasmwriteable(void)
{
}
int32_t g_logFlushWindow = 1;
#ifdef USE_OPENGL
struct glinfo_t glinfo =
{
"Unknown", // vendor
"Unknown", // renderer
"0.0.0", // version
"", // extensions
1.0, // max anisotropy
};
// Used to register the game's / editor's osdcmd_vidmode() functions here.
int32_t (*baselayer_osdcmd_vidmode_func)(osdcmdptr_t parm);
#ifdef DEBUGGINGAIDS
static int osdcmd_hicsetpalettetint(osdcmdptr_t parm)
{
int32_t parms[8];
if (parm->numparms < 1 || (int32_t)ARRAY_SIZE(parms) < parm->numparms) return OSDCMD_SHOWHELP;
size_t i;
for (i = 0; (int32_t)i < parm->numparms; ++i)
parms[i] = Batol(parm->parms[i]);
for (; i < ARRAY_SIZE(parms); ++i)
parms[i] = 0;
// order is intentional
hicsetpalettetint(parms[0],parms[1],parms[2],parms[3],parms[5],parms[6],parms[7],parms[4]);
return OSDCMD_OK;
}
#endif
int osdcmd_glinfo(osdcmdptr_t UNUSED(parm))
{
UNREFERENCED_CONST_PARAMETER(parm);
initprintf("OpenGL information\n %s %s %s\n",
GLInterface.glinfo.vendor, GLInterface.glinfo.renderer, GLInterface.glinfo.version);
return OSDCMD_OK;
}
#endif
int32_t baselayer_init(void)
{
#ifdef USE_OPENGL
# ifdef DEBUGGINGAIDS
OSD_RegisterFunction("hicsetpalettetint","hicsetpalettetint: sets palette tinting values",osdcmd_hicsetpalettetint);
# endif
OSD_RegisterFunction("glinfo","glinfo: shows OpenGL information about the current OpenGL mode",osdcmd_glinfo);
polymost_initosdfuncs();
#endif
for (native_t i = 0; i < NUMKEYS; i++) g_keyRemapTable[i] = i;
return 0;
}