mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 11:40:44 +00:00
270 lines
6.1 KiB
C++
270 lines
6.1 KiB
C++
#include "compat.h"
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#include "osd.h"
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#include "build.h"
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#include "baselayer.h"
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#include "renderlayer.h"
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#include "a.h"
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#include "polymost.h"
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#include "cache1d.h"
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#include "inputstate.h"
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#include "../../glbackend/glbackend.h"
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// video
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#ifdef _WIN32
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extern "C"
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{
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__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 0x00000001;
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__declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
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}
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#endif // _WIN32
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int32_t g_borderless=2;
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// input
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char inputdevices = 0;
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char g_keyFIFO[KEYFIFOSIZ];
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char g_keyAsciiFIFO[KEYFIFOSIZ];
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uint8_t g_keyFIFOpos;
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uint8_t g_keyFIFOend;
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uint8_t g_keyAsciiPos;
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uint8_t g_keyAsciiEnd;
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char g_keyRemapTable[NUMKEYS];
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char g_keyNameTable[NUMKEYS][24];
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void (*keypresscallback)(int32_t, int32_t);
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void keySetCallback(void (*callback)(int32_t, int32_t)) { keypresscallback = callback; }
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void keySetState(int32_t key, int32_t state)
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{
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inputState.SetKeyStatus(g_keyRemapTable[key], state);
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//keystatus[g_keyRemapTable[key]] = state;
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if (state)
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{
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g_keyFIFO[g_keyFIFOend] = g_keyRemapTable[key];
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g_keyFIFO[(g_keyFIFOend+1)&(KEYFIFOSIZ-1)] = state;
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g_keyFIFOend = ((g_keyFIFOend+2)&(KEYFIFOSIZ-1));
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}
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}
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char keyGetScan(void)
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{
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if (g_keyFIFOpos == g_keyFIFOend)
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return 0;
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char const c = g_keyFIFO[g_keyFIFOpos];
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g_keyFIFOpos = ((g_keyFIFOpos + 2) & (KEYFIFOSIZ - 1));
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return c;
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}
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void keyFlushScans(void)
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{
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Bmemset(&g_keyFIFO,0,sizeof(g_keyFIFO));
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g_keyFIFOpos = g_keyFIFOend = 0;
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}
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//
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// character-based input functions
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//
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char keyGetChar(void)
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{
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if (g_keyAsciiPos == g_keyAsciiEnd)
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return 0;
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char const c = g_keyAsciiFIFO[g_keyAsciiPos];
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g_keyAsciiPos = ((g_keyAsciiPos + 1) & (KEYFIFOSIZ - 1));
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return c;
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}
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void keyFlushChars(void)
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{
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Bmemset(&g_keyAsciiFIFO,0,sizeof(g_keyAsciiFIFO));
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g_keyAsciiPos = g_keyAsciiEnd = 0;
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}
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const char *keyGetName(int32_t num) { return ((unsigned)num >= NUMKEYS) ? NULL : g_keyNameTable[num]; }
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vec2_t g_mousePos;
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vec2_t g_mouseAbs;
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int32_t g_mouseBits;
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uint8_t g_mouseClickState;
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bool g_mouseEnabled;
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bool g_mouseGrabbed;
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bool g_mouseInsideWindow = 1;
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bool g_mouseLockedToWindow = 1;
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void (*g_mouseCallback)(int32_t, int32_t);
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void mouseSetCallback(void(*callback)(int32_t, int32_t)) { g_mouseCallback = callback; }
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int32_t mouseAdvanceClickState(void)
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{
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switch (g_mouseClickState)
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{
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case MOUSE_PRESSED: g_mouseClickState = MOUSE_HELD; return 1;
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case MOUSE_RELEASED: g_mouseClickState = MOUSE_IDLE; return 1;
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case MOUSE_HELD: return 1;
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}
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return 0;
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}
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void mouseReadPos(int32_t *x, int32_t *y)
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{
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if (!g_mouseEnabled || !g_mouseGrabbed || !appactive)
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{
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*x = *y = 0;
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return;
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}
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*x = g_mousePos.x;
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*y = g_mousePos.y;
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g_mousePos.x = g_mousePos.y = 0;
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}
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int32_t mouseReadAbs(vec2_t * const pResult, vec2_t const * const pInput)
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{
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if (!g_mouseEnabled || !appactive || !g_mouseInsideWindow || (osd && osd->flags & OSD_CAPTURE))
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return 0;
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int32_t const xwidth = max(scale(240<<16, xdim, ydim), 320<<16);
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pResult->x = scale(pInput->x, xwidth, xres) - ((xwidth>>1) - (320<<15));
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pResult->y = scale(pInput->y, 200<<16, yres);
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pResult->y = divscale16(pResult->y - (200<<15), rotatesprite_yxaspect) + (200<<15) - rotatesprite_y_offset;
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return 1;
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}
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int32_t mouseReadButtons(void)
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{
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return (!g_mouseEnabled || !appactive || !g_mouseInsideWindow || (osd && osd->flags & OSD_CAPTURE)) ? 0 : g_mouseBits;
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}
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controllerinput_t joystick;
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void joySetCallback(void (*callback)(int32_t, int32_t)) { joystick.pCallback = callback; }
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void joyReadButtons(int32_t *pResult) { *pResult = appactive ? joystick.bits : 0; }
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#if defined __linux || defined EDUKE32_BSD || defined __APPLE__
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# include <sys/mman.h>
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#endif
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// Calculate ylookup[] and call setvlinebpl()
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void calc_ylookup(int32_t bpl, int32_t lastyidx)
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{
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int32_t i, j=0;
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static int32_t ylookupsiz;
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Bassert(lastyidx <= MAXYDIM);
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lastyidx++;
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if (lastyidx > ylookupsiz)
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{
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Xaligned_free(ylookup);
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ylookup = (intptr_t *)Xaligned_alloc(16, lastyidx * sizeof(intptr_t));
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ylookupsiz = lastyidx;
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}
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for (i=0; i<=lastyidx-4; i+=4)
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{
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ylookup[i] = j;
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ylookup[i + 1] = j + bpl;
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ylookup[i + 2] = j + (bpl << 1);
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ylookup[i + 3] = j + (bpl * 3);
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j += (bpl << 2);
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}
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for (; i<lastyidx; i++)
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{
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ylookup[i] = j;
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j += bpl;
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}
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setvlinebpl(bpl);
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}
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void makeasmwriteable(void)
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{
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}
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int32_t g_logFlushWindow = 1;
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#ifdef USE_OPENGL
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struct glinfo_t glinfo =
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{
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"Unknown", // vendor
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"Unknown", // renderer
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"0.0.0", // version
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"", // extensions
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1.0, // max anisotropy
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};
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// Used to register the game's / editor's osdcmd_vidmode() functions here.
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int32_t (*baselayer_osdcmd_vidmode_func)(osdcmdptr_t parm);
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#ifdef DEBUGGINGAIDS
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static int osdcmd_hicsetpalettetint(osdcmdptr_t parm)
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{
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int32_t parms[8];
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if (parm->numparms < 1 || (int32_t)ARRAY_SIZE(parms) < parm->numparms) return OSDCMD_SHOWHELP;
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size_t i;
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for (i = 0; (int32_t)i < parm->numparms; ++i)
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parms[i] = Batol(parm->parms[i]);
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for (; i < ARRAY_SIZE(parms); ++i)
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parms[i] = 0;
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// order is intentional
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hicsetpalettetint(parms[0],parms[1],parms[2],parms[3],parms[5],parms[6],parms[7],parms[4]);
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return OSDCMD_OK;
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}
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#endif
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int osdcmd_glinfo(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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initprintf("OpenGL information\n %s %s %s\n",
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GLInterface.glinfo.vendor, GLInterface.glinfo.renderer, GLInterface.glinfo.version);
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return OSDCMD_OK;
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}
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#endif
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int32_t baselayer_init(void)
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{
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#ifdef USE_OPENGL
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# ifdef DEBUGGINGAIDS
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OSD_RegisterFunction("hicsetpalettetint","hicsetpalettetint: sets palette tinting values",osdcmd_hicsetpalettetint);
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# endif
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OSD_RegisterFunction("glinfo","glinfo: shows OpenGL information about the current OpenGL mode",osdcmd_glinfo);
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polymost_initosdfuncs();
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#endif
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for (native_t i = 0; i < NUMKEYS; i++) g_keyRemapTable[i] = i;
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return 0;
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}
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