raze-gles/source/sw
Christoph Oelckers 946da7d622 - moved the textures used for the animations into the texture manager.
This is to allow giving them a texture ID so that they can be used from ZScript which has no access to naked textures.
This also consolidates AnimTexture and VpxTexture.
2020-06-14 20:27:13 +02:00
..
src - moved the textures used for the animations into the texture manager. 2020-06-14 20:27:13 +02:00
CMakeLists.txt SW: Make game compile after upstream backports. 2020-05-21 18:47:37 +02:00