.. |
msvc
|
Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows.
|
2012-11-15 14:27:57 +00:00 |
a.h
|
Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
|
2012-11-05 02:49:08 +00:00 |
baselayer.h
|
Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
|
2012-11-05 02:49:08 +00:00 |
build.h
|
Split r3159..r3161, part 8: make some members of base types unsigned.
|
2012-11-15 14:28:18 +00:00 |
cache1d.h
|
Minor loadpics() cleanups, don't expose filegrp[] from cache1d.c.
|
2012-11-15 21:09:56 +00:00 |
common.h
|
Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
|
2012-11-05 02:49:08 +00:00 |
compat.h
|
Split r3159..r3161, part 14: The rest.
|
2012-11-15 14:28:47 +00:00 |
crc32.h
|
Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
|
2012-11-05 02:49:08 +00:00 |
dxdidf.h
|
Source code "cleanup," herein referred to as "rape"
|
2010-05-02 23:27:30 +00:00 |
dynamicgtk.h
|
Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect.
|
2010-07-02 01:26:56 +00:00 |
editor.h
|
Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
|
2012-11-05 02:49:08 +00:00 |
glbuild.h
|
Make glbuild C++-safe.
|
2012-11-10 06:09:51 +00:00 |
glext.h
|
Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
|
2012-11-05 02:49:08 +00:00 |
gtkbits.h
|
ass rape
|
2009-01-09 09:29:17 +00:00 |
hightile.h
|
Rearrange 'struct hicreplc_t' members so that no padding is inserted on x64.
|
2012-01-26 21:58:25 +00:00 |
kplib.h
|
Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
|
2012-11-05 02:49:08 +00:00 |
lunatic.h
|
Lunatic reorganization part 2: split into engine and editor/game parts.
|
2012-11-10 20:59:00 +00:00 |
lzwnew.h
|
ass rape
|
2009-01-09 09:29:17 +00:00 |
m32script.h
|
Mapster32: add "extend all highlighted sectors" func to 'F menu via a.m32.
|
2012-08-06 20:00:35 +00:00 |
md4.h
|
Fix JonoF's email address.
|
2012-03-12 04:47:04 +00:00 |
mdsprite.h
|
Fix sprite[] access with indices > MAXSPRITES in Polymer model drawing code.
|
2012-01-22 17:18:49 +00:00 |
mutex.h
|
Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
|
2012-11-05 02:49:08 +00:00 |
nedmalloc.h
|
Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows.
|
2012-11-15 14:27:57 +00:00 |
osd.h
|
Split r3159..r3161, part 11: Add explicit casts, pointer types.
|
2012-11-15 14:28:36 +00:00 |
osxbits.h
|
Very few actual changes... mostly formatting fixes from astyle
|
2010-01-23 22:12:02 +00:00 |
osxmain.h
|
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
|
2008-10-20 03:09:19 +00:00 |
polymer.h
|
Move #include <math.h> from polymer.h to polymer.c.
|
2012-09-02 14:05:23 +00:00 |
polymost.h
|
A bit stylistic Polymost code cleanup.
|
2012-10-01 17:52:25 +00:00 |
pragmas.h
|
Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
|
2012-11-05 02:49:08 +00:00 |
prlights.h
|
polymer: add support for negative lights
|
2012-10-21 04:52:43 +00:00 |
quicklz.h
|
Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
|
2012-11-05 02:49:08 +00:00 |
rawinput.h
|
win32 stuck input fix among other minor changes
|
2010-05-16 22:53:08 +00:00 |
scancodes.h
|
Source code "cleanup," herein referred to as "rape"
|
2010-05-02 23:27:30 +00:00 |
scriptfile.h
|
Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
|
2012-11-05 02:49:08 +00:00 |
sdl_inc.h
|
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
|
2008-10-20 03:09:19 +00:00 |
sdlayer.h
|
Fix building with SDL 1.2.
|
2012-11-05 20:04:02 +00:00 |
startwin.editor.h
|
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
|
2008-10-20 03:09:19 +00:00 |
tracker.hpp
|
Split r3159..r3161, part 2: C++ tracker headers.
|
2012-11-15 14:27:51 +00:00 |
tracker_operator.hpp
|
Split r3159..r3161, part 2: C++ tracker headers.
|
2012-11-15 14:27:51 +00:00 |
tracker_operators.hpp
|
Add automatic tracking to the sector[], wall[], sprite[] and tsprite[]
|
2012-11-09 22:31:02 +00:00 |
winlayer.h
|
Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
|
2012-11-05 02:49:08 +00:00 |