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# Conflicts: # platform/Windows/exhumed.vcxproj # platform/Windows/exhumed.vcxproj.filters
25 lines
339 B
C
25 lines
339 B
C
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#ifndef __ra_h__
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#define __ra_h__
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struct RA
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{
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short field_0;
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short field_2;
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short field_4;
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short nSprite;
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short nTarget;
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short field_A;
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short field_C;
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short field_E;
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};
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extern RA Ra[];
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void FreeRa(short nPlayer);
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int BuildRa(short nPlayer);
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void InitRa();
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void MoveRaToEnemy(short nPlayer);
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void FuncRa(int, int, int);
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#endif
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