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925b27e3cd
This fixes mirrors consisting of more than one walls not drawing when the first assigned mirror wall breaks. It still does not let you have more than one mirror (i.e. mirror sectors) showing up at the same time in the scene. Affects classic and Polymost only. git-svn-id: https://svn.eduke32.com/eduke32@2387 1a8010ca-5511-0410-912e-c29ae57300e0 |
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eduke32 | ||
synthesis.sh |