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helixhorned 925b27e3cd Try to find another mirror wall if the assigned one breaks.
This fixes mirrors consisting of more than one walls not drawing when the
first assigned mirror wall breaks. It still does not let you have more
than one mirror (i.e. mirror sectors) showing up at the same time in
the scene.  Affects classic and Polymost only.

git-svn-id: https://svn.eduke32.com/eduke32@2387 1a8010ca-5511-0410-912e-c29ae57300e0
2012-02-25 15:59:44 +00:00
polymer Try to find another mirror wall if the assigned one breaks. 2012-02-25 15:59:44 +00:00
polymer-perf svn merge -r 1800:1841 ../polymer 2011-03-13 02:23:18 +00:00