..
Apple
Patch from Marcus Herbert to add OSX support
2008-08-20 22:58:09 +00:00
build
rotatesprite and multivoc have a rape baby
2010-06-22 21:50:01 +00:00
eobj
Importing source for great justice
2006-04-13 20:47:06 +00:00
eobj_win
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
installer
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
obj
Importing source for great justice
2006-04-13 20:47:06 +00:00
obj_win
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
psd
git-svn-id: https://svn.eduke32.com/eduke32@1653 1a8010ca-5511-0410-912e-c29ae57300e0
2010-05-25 11:00:42 +00:00
rsrc
Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes
2010-05-25 10:56:00 +00:00
samples
git-svn-id: https://svn.eduke32.com/eduke32@1653 1a8010ca-5511-0410-912e-c29ae57300e0
2010-05-25 11:00:42 +00:00
source
rotatesprite and multivoc have a rape baby
2010-06-22 21:50:01 +00:00
buildlic.txt
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
ChangeLog
git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-22 04:26:26 +00:00
ChangeLog.html
Update repo to 1.4.0 beta 2
2006-07-18 21:08:38 +00:00
eduke32.sln
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
eduke32.vcproj
Very few actual changes... mostly formatting fixes from astyle
2010-01-23 22:12:02 +00:00
eduke32.vcxproj
Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes
2010-05-25 10:56:00 +00:00
eduke32.vcxproj.filters
shading changes and fixes for a few crashes
2010-06-07 09:03:16 +00:00
eduke32.vcxproj.user
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
GNU.TXT
Importing source for great justice
2006-04-13 20:47:06 +00:00
m32help.hlp
Improved formating of the help.
2008-06-11 07:06:10 +00:00
MakeDistributions
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
Makefile
Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in
2010-05-18 00:30:30 +00:00
Makefile.deps
Minor formatting changes, fix nedmalloc on BSD, fix win32 joystick detection issue, fix for ambient sounds, possible fix for stopsound malfunctioning after extended play time, add CON compilation error for duplicate "break" in switch statement
2010-02-23 18:13:46 +00:00
Makefile.msvc
Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes
2010-05-25 10:56:00 +00:00
names.h
Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes
2010-05-25 10:56:00 +00:00
nedmalloc.dll
Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes
2010-05-25 10:56:00 +00:00
SEHELP.HLP
Importing source for great justice
2006-04-13 20:47:06 +00:00
STHELP.HLP
Importing source for great justice
2006-04-13 20:47:06 +00:00