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8fa5d3d9d2
Not everything will do something, though. This was some incredibly careless code operating without a safety net allowing uncontrolled write access to the map structure. Most of the critical fields have been made read-only, which has been the only mode of access in the mods I checked. Note that this does not enable scripting of the weapon sprite drawer, only the gameplay related features were done. |
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.. | ||
blood | ||
build | ||
common | ||
core | ||
exhumed | ||
games/duke | ||
glbackend | ||
libsmackerdec | ||
platform | ||
sw | ||
thirdparty | ||
__autostart.cpp | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp | ||
zzautozend.cpp |