raze-gles/wadsrc/static
sinisterseed 8f0d022b44 - added menu entry for Exhumed's keyboard turning speed toggle.
This allows enabling the original turning speed with the keyboard in Exhumed. The new behavior is still the default as the original turning is just far too slow.
2021-03-01 15:16:36 +02:00
..
credits - aded widescreen assets for all games except Exhumed where usage rights have not been fully cleared yet. 2020-09-16 19:13:05 +02:00
engine - detection of alternative Twin Dragon GRP. 2020-12-30 09:55:57 +01:00
filter - fixed bad filenames in SW's map list (fortunately only DM levels...) 2020-10-12 19:13:30 +02:00
fonts/consolefont - added ZDoom's menu system as a base to build a new menu on. 2019-11-21 18:03:09 +01:00
graphics - consolidated crosshair drawing and added ZDoom's crosshair code. 2020-09-05 13:57:26 +02:00
shaders - added missing shader #define. 2021-02-12 14:55:42 +01:00
zscript - fixed size setup for most menus. 2021-03-01 13:08:10 +01:00
language.0 - backend update from GZDoom. 2021-02-26 19:06:10 +01:00
language.csv - language update 2021-01-18 06:26:14 -05:00
menudef.txt - added menu entry for Exhumed's keyboard turning speed toggle. 2021-03-01 15:16:36 +02:00
newconsolefont.hex - use GZDoom's font code to fix the crash issues and moved around some files in the PK3. 2020-05-24 23:28:44 +02:00
textcolors.txt - ported the level stats display to be game independent. 2020-07-02 23:56:22 +02:00
x11r6rgb.txt - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
xhairs.txt - consolidated crosshair drawing and added ZDoom's crosshair code. 2020-09-05 13:57:26 +02:00
zscript.txt - moved common script files. 2020-10-31 13:20:54 +01:00