raze-gles/polymer
helixhorned 8ecb6e6bd5 Factor out filename-based music setup code into G_SetupFilenameBasedMusic.
There were two instances of nearly identical code in premap.c and savegame.c.
Also identifies a (harmless) problem with realloc'ing, we had:

    if (len+1 > sizeof(MapInfo[...].musicfn))
        MapInfo[...].musicfn = Brealloc(MapInfo[...].musicfn, len+1)

which reallocs almost all the time (since .musicfn is a pointer). Now we do
realloc every time...

git-svn-id: https://svn.eduke32.com/eduke32@2202 1a8010ca-5511-0410-912e-c29ae57300e0
2011-12-25 15:32:30 +00:00
..
eduke32 Factor out filename-based music setup code into G_SetupFilenameBasedMusic. 2011-12-25 15:32:30 +00:00
synthesis.sh fix clobbering of ebacktrace1.dll during synthesis building 2011-10-02 07:47:18 +00:00