raze-gles/source/build
pogokeen 8cbdf3a0c4 Use stencil buffer in Polymost to restrict mirrors to only render within the region of the screen occupied by the mirror wall.
Additionally, raise minimum number of stencil buffer bits to accomodate future use of the stencil buffer.

git-svn-id: https://svn.eduke32.com/eduke32@7736 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/build.h
#	source/build/src/polymer.cpp
#	source/build/src/polymost.cpp
#	source/kenbuild/src/game.cpp
2019-09-20 14:04:29 +02:00
..
doc Trailing whitespace. 2017-06-27 11:01:22 +00:00
include Use stencil buffer in Polymost to restrict mirrors to only render within the region of the screen occupied by the mirror wall. 2019-09-20 14:04:29 +02:00
src Use stencil buffer in Polymost to restrict mirrors to only render within the region of the screen occupied by the mirror wall. 2019-09-20 14:04:29 +02:00
buildlic.txt The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
Dependencies.mak Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library 2019-09-19 14:30:22 +02:00