raze-gles/source/common
Christoph Oelckers 8b1757eee2 - got rid of most of the font system's baggage that's no longer needed.
Mainly this means that it's no longer necessary to reorder the palette to get working translated glyphs, so the FFontChar1 class and the TranslatedPic member and its invasive handling could all be cleaned out.
All font operations now take place on true color data, with the sole execption of FSpecialFont's 'notranslate' handling.
2021-05-25 12:59:09 +02:00
..
2d - got rid of most of the font system's baggage that's no longer needed. 2021-05-25 12:59:09 +02:00
audio - split the screen job code into a generic and a Raze specific part. 2021-05-22 01:35:50 +02:00
console - route all accesses to gameaction from the backend through the sysCallbacks. 2021-05-22 13:02:34 +02:00
cutscenes - halt the game timer when setting up a cutscene and when starting movie playback. 2021-05-23 14:36:54 +02:00
engine - redid font translation so that it doesn't need to crush the font characters' color set to the base palette. 2021-05-25 12:59:08 +02:00
filesystem - split the screen job code into a generic and a Raze specific part. 2021-05-22 01:35:50 +02:00
fonts - got rid of most of the font system's baggage that's no longer needed. 2021-05-25 12:59:09 +02:00
menu - route savegame requests through the newwork, just like GZDoom does. 2021-05-12 00:21:26 +02:00
models - backend update from GZDoom. 2021-03-07 13:21:15 +01:00
objects - made the scripted version of Blood's status bar functional. 2021-05-12 21:50:02 +02:00
platform - route savegame requests through the newwork, just like GZDoom does. 2021-05-12 00:21:26 +02:00
rendering - ported Doom's type-on text screens as a screen job overlay. 2021-05-22 12:08:08 +02:00
scripting - PlayMusic script function. 2021-05-23 16:21:04 +02:00
statusbar - backend update from GZDoom. 2021-05-17 20:33:40 +02:00
textures - got rid of most of the font system's baggage that's no longer needed. 2021-05-25 12:59:09 +02:00
thirdparty - moved libvpx and libsmackerdec to more fitting places, plus some project cleanup. 2021-05-22 01:06:51 +02:00
utility - halt the game timer when setting up a cutscene and when starting movie playback. 2021-05-23 14:36:54 +02:00