mirror of
https://github.com/ZDoom/raze-gles.git
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8256b54005
* removed the timer callback stuff that came back through the backdoor. * do not use gameclock in the UI code - use the underlying timer directly. * UpdateSounds must still use totalclock, until this can be refactored in its entirety. |
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.. | ||
blood | ||
build | ||
common | ||
core | ||
exhumed | ||
games/duke | ||
glbackend | ||
libsmackerdec | ||
platform | ||
sw | ||
thirdparty | ||
__autostart.cpp | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp | ||
zzautozend.cpp |