raze-gles/source/games
Christoph Oelckers c303884274 - better handling for Duke's scrolling cloudy skies.
* Using the Doom-style dome here because it looks better.
* this necessitated changes to the backend to allow both types of sky domes at the same time
* do not clamp panning fields for cloudy sky with the new renderer because this makes the texture jump.
2021-04-04 20:35:38 +02:00
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blood - better handling for Duke's scrolling cloudy skies. 2021-04-04 20:35:38 +02:00
duke - better handling for Duke's scrolling cloudy skies. 2021-04-04 20:35:38 +02:00
exhumed Merge branch 'master' into newrenderer2 2021-04-04 13:23:51 +02:00
sw - added a map patch for SW:WT's 'skyline' map. 2021-04-04 18:57:03 +02:00