raze-gles/polymer/eduke32
helixhorned 7da6380dcb Amend r4394: don't use full brightness (glColor() factor 1) with hightiles.
This is done by factoring out some polymer.c:polymer_getbuildmaterial() code
into polymer_eligible_for_artmapping() and using that. The one in polymer.c
can still determine to not use ART mapping on some ("rare"?) occasions, so
it's not 100% in sync.

git-svn-id: https://svn.eduke32.com/eduke32@4407 1a8010ca-5511-0410-912e-c29ae57300e0
2014-03-30 13:53:09 +00:00
..
build Amend r4394: don't use full brightness (glColor() factor 1) with hightiles. 2014-03-30 13:53:09 +00:00
jit Lunatic: add LuaJIT's jit/bcsave.lua and headers for synthesis build preparation. 2013-08-11 15:28:45 +00:00
package a.m32: add states 'uniformceiling' and 'uniformfloor'. 2014-02-28 20:33:47 +00:00
platform SDL 2.0.3 (plus a MinGW build fix that didn't make 2.0.3) for Windows builds. 2014-03-28 03:42:15 +00:00
rsrc Iron out all errors and warnings when compiling with MinGW-w64, targeting either 32-bit or 64-bit. 2013-10-07 10:03:11 +00:00
source Lunatic: add some shade/vis debugging functions. 2014-03-30 13:53:05 +00:00
Android.mk Add xxHash (https://code.google.com/p/xxhash/), a faster alternative to CRC32, and implement it in a few places. This is around 20-30% faster than CRC32 for me (it's also implemented into the "fileinfo" console command, so you can test for yourselves). I didn't have time to gather up all of the files supported by the startup window so this isn't used there yet. Additionally, this is by the same author as the LZ4 compression library we already use. 2014-03-22 09:26:39 +00:00
eduke32.sln MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00
eduke32.vcxproj Add xxHash (https://code.google.com/p/xxhash/), a faster alternative to CRC32, and implement it in a few places. This is around 20-30% faster than CRC32 for me (it's also implemented into the "fileinfo" console command, so you can test for yourselves). I didn't have time to gather up all of the files supported by the startup window so this isn't used there yet. Additionally, this is by the same author as the LZ4 compression library we already use. 2014-03-22 09:26:39 +00:00
eduke32.vcxproj.filters Add xxHash (https://code.google.com/p/xxhash/), a faster alternative to CRC32, and implement it in a few places. This is around 20-30% faster than CRC32 for me (it's also implemented into the "fileinfo" console command, so you can test for yourselves). I didn't have time to gather up all of the files supported by the startup window so this isn't used there yet. Additionally, this is by the same author as the LZ4 compression library we already use. 2014-03-22 09:26:39 +00:00
Makefile Build system: Detect the SVN revision and generate rev.h directly from the Makefile, if applicable. 2014-02-22 08:02:41 +00:00
Makefile.common *nix ENet build fix. DONT_BUILD. 2014-03-22 13:21:03 +00:00
Makefile.deps Build system: Detect the SVN revision and generate rev.h directly from the Makefile, if applicable. 2014-02-22 08:02:41 +00:00
Makefile.msvc MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00