raze-gles/polymer/eduke32
terminx 7c976018be Adds the following keywords from M32script into CON: shiftvarvarl, shiftvarvarr, ifvarvarle, ifvarvarge, ifvarvarboth, whilevarl, and whilevarvarl.
This also adds the shorthand versions of some commands, like "set" for "setvarvar", "add" for "addvarvar", "ife" for "ifvarvare", etc. There are about 30 of these. Because some of these names may already be used in some projects as variable names, this revision also includes a somewhat large change in variable naming rules: gamevars may now have the same names as CON keywords, with the caveat that the masked keyword is no longer accessible. This results in a warning at compile time but should ensure nobody's project ever stops compiling due to the introduction of new keywords.

git-svn-id: https://svn.eduke32.com/eduke32@5499 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-02 01:56:20 +00:00
..
build Fix hard coded white and red color indexes used in on-screen debug output, to better operate with a palette dissimilar to Duke3D. 2015-12-28 02:04:36 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Mapster32: add byte array editorcolors[256] to m32script variables. 2015-11-20 20:26:51 +00:00
platform Update Xcode project to reflect recent filename changes. DONT_BUILD. 2015-09-26 00:21:22 +00:00
rsrc Revert recent icon changes. 2015-05-27 08:46:44 +00:00
source Adds the following keywords from M32script into CON: shiftvarvarl, shiftvarvarr, ifvarvarle, ifvarvarge, ifvarvarboth, whilevarl, and whilevarvarl. 2016-01-02 01:56:20 +00:00
_clang-format Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD. 2014-11-22 12:28:21 +00:00
Android.mk Add colmatch to Android Makefile. DONT_BUILD. 2015-10-21 19:54:09 +00:00
eduke32.sln VS solution update. DONT_BUILD. 2015-12-23 04:06:16 +00:00
eduke32.vcxproj Add colmatch.c to VS project. DONT_BUILD. 2015-10-20 07:15:12 +00:00
eduke32.vcxproj.filters Add colmatch.c to VS project. DONT_BUILD. 2015-10-20 07:15:12 +00:00
Makefile Build tools: Clean up transpal and link it to colmatch.c instead of including a separate copy of the (old!) getclosestcol code. 2015-09-27 21:18:16 +00:00
Makefile.common Always compile with "-Wno-missing-braces", as the warnings it hides are useless. "-Wmissing-field-initializers" (part of "-Wextra") should cover us. 2015-10-10 06:57:51 +00:00
Makefile.deps Revert recent icon changes. 2015-05-27 08:46:44 +00:00
Makefile.msvc Add colmatch object to MSVC Makefile. DONT_BUILD. 2015-10-20 07:14:56 +00:00