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Since the original source code release of Duke3D, there was a potentially dangerous hack where actor[].dispicnum was set to -4 to signal "this actor should not have a floor shadow for this moment" (it doesn't really work, if you ask me). Now, use another bit of actor[].flags for that purpose because setting any picnum members to negative values asks for trouble. git-svn-id: https://svn.eduke32.com/eduke32@2249 1a8010ca-5511-0410-912e-c29ae57300e0 |
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