mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 04:00:42 +00:00
a5965e2562
This also locks the texture filtering options in the menu behind ifdef guards until they're fixed. git-svn-id: https://svn.eduke32.com/eduke32@7420 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # source/build/src/polymost.cpp # source/duke3d/src/menus.cpp
204 lines
6.6 KiB
C++
204 lines
6.6 KiB
C++
#ifdef USE_OPENGL
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#include "baselayer.h"
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#include "build.h"
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#include "lz4.h"
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#include "hightile.h"
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#include "polymost.h"
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#include "texcache.h"
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#include "scriptfile.h"
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#include "xxhash.h"
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#include "kplib.h"
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#include "vfs.h"
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#define CLEAR_GL_ERRORS() while(glGetError() != GL_NO_ERROR) { }
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#define TEXCACHE_FREEBUFS() { Bfree(pic), Bfree(packbuf), Bfree(midbuf); }
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globaltexcache texcache;
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static pthtyp *texcache_tryart(int32_t const dapicnum, int32_t const dapalnum, int32_t const dashade, int32_t dameth)
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{
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const int32_t j = dapicnum&(GLTEXCACHEADSIZ-1);
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pthtyp *pth;
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int32_t tintpalnum = -1;
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int32_t searchpalnum = dapalnum;
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polytintflags_t const tintflags = hictinting[dapalnum].f;
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if (tintflags & (HICTINT_USEONART|HICTINT_ALWAYSUSEART))
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{
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tintpalnum = dapalnum;
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dameth &= ~PTH_INDEXED;
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if (!(tintflags & HICTINT_APPLYOVERPALSWAP))
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searchpalnum = 0;
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}
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// load from art
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for (pth=texcache.list[j]; pth; pth=pth->next)
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if (pth->picnum == dapicnum &&
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(dameth & PTH_INDEXED ? (pth->flags & PTH_INDEXED) &&
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(pth->flags & PTH_CLAMPED) == TO_PTH_CLAMPED(dameth) :
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(pth->palnum == dapalnum && pth->shade == dashade &&
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!(pth->flags & PTH_INDEXED) &&
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(pth->flags & (PTH_CLAMPED | PTH_HIGHTILE | PTH_NOTRANSFIX)) ==
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(TO_PTH_CLAMPED(dameth) | TO_PTH_NOTRANSFIX(dameth)) &&
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polymost_want_npotytex(dameth, tilesiz[dapicnum].y) == !!(pth->flags&PTH_NPOTWALL))))
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{
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if (pth->flags & PTH_INVALIDATED)
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{
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pth->flags &= ~PTH_INVALIDATED;
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gloadtile_art(dapicnum, searchpalnum, tintpalnum, dashade, dameth, pth, 0);
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pth->palnum = dapalnum;
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}
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return pth;
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}
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pth = (pthtyp *)Xcalloc(1,sizeof(pthtyp));
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#ifdef TIMING
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cycle_t clock;
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clock.Reset();
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clock.Clock();
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#endif
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gloadtile_art(dapicnum, searchpalnum, tintpalnum, dashade, dameth, pth, 1);
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//thl.AddToCache(dapicnum, dapalnum, dameth);
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#ifdef TIMING
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clock.Unclock();
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OSD_Printf("Loaded texture %d, palnum %d, meth %d -> %2.3f\n", dapicnum, dapalnum, dameth, clock.TimeMS());
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#endif
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pth->palnum = dapalnum;
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pth->next = texcache.list[j];
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texcache.list[j] = pth;
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return pth;
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}
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pthtyp *texcache_fetchmulti(pthtyp *pth, hicreplctyp *si, int32_t dapicnum, int32_t dameth)
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{
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const int32_t j = dapicnum&(GLTEXCACHEADSIZ-1);
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int32_t i;
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for (i = 0; i <= (GLTEXCACHEADSIZ - 1); i++)
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{
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const pthtyp *pth2;
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for (pth2=texcache.list[i]; pth2; pth2=pth2->next)
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{
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if (pth2->hicr && pth2->hicr->filename && si->filename && filnamcmp(pth2->hicr->filename, si->filename) == 0)
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{
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Bmemcpy(pth, pth2, sizeof(pthtyp));
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pth->picnum = dapicnum;
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pth->flags = TO_PTH_CLAMPED(dameth) | TO_PTH_NOTRANSFIX(dameth) |
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PTH_HIGHTILE | (drawingskybox>0)*PTH_SKYBOX;
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if (pth2->flags & PTH_HASALPHA)
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pth->flags |= PTH_HASALPHA;
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pth->hicr = si;
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pth->next = texcache.list[j];
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texcache.list[j] = pth;
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return pth;
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}
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}
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}
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return NULL;
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}
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// <dashade>: ignored if not in Polymost+r_usetileshades
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pthtyp *texcache_fetch(int32_t dapicnum, int32_t dapalnum, int32_t dashade, int32_t dameth)
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{
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const int32_t j = dapicnum & (GLTEXCACHEADSIZ - 1);
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hicreplctyp *si = usehightile ? hicfindsubst(dapicnum, dapalnum, hictinting[dapalnum].f & HICTINT_ALWAYSUSEART) : NULL;
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if (drawingskybox && usehightile)
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if ((si = hicfindskybox(dapicnum, dapalnum)) == NULL)
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return NULL;
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if ((globalflags & GLOBAL_NO_GL_TILESHADES) || videoGetRenderMode() != REND_POLYMOST)
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dashade = 0;
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if (!si)
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{
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return (dapalnum >= (MAXPALOOKUPS - RESERVEDPALS) || hicprecaching) ?
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NULL : texcache_tryart(dapicnum, dapalnum, dashade, dameth);
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}
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/* if palette > 0 && replacement found
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* no effects are applied to the texture
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* else if palette > 0 && no replacement found
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* effects are applied to the palette 0 texture if it exists
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*/
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polytintflags_t const tintflags = hictinting[dapalnum].f;
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const int32_t checktintpal = (tintflags & HICTINT_APPLYOVERALTPAL) ? 0 : si->palnum;
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const int32_t checkcachepal = ((tintflags & HICTINT_IN_MEMORY) || ((tintflags & HICTINT_APPLYOVERALTPAL) && si->palnum > 0)) ? dapalnum : si->palnum;
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// load a replacement
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for (pthtyp *pth = texcache.list[j]; pth; pth = pth->next)
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{
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if (pth->picnum == dapicnum && pth->palnum == checkcachepal && (checktintpal > 0 ? 1 : (pth->effects == tintflags))
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&& (pth->flags & (PTH_CLAMPED | PTH_HIGHTILE | PTH_SKYBOX | PTH_NOTRANSFIX))
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== (TO_PTH_CLAMPED(dameth) | TO_PTH_NOTRANSFIX(dameth) | PTH_HIGHTILE | (drawingskybox > 0) * PTH_SKYBOX)
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&& (drawingskybox > 0 ? (pth->skyface == drawingskybox) : 1))
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{
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if (pth->flags & PTH_INVALIDATED)
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{
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pth->flags &= ~PTH_INVALIDATED;
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int32_t tilestat = gloadtile_hi(dapicnum, dapalnum, drawingskybox, si, dameth, pth, 0,
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(checktintpal > 0) ? 0 : tintflags); // reload tile
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if (!tilestat)
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continue;
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if (tilestat == -2) // bad filename
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hicclearsubst(dapicnum, dapalnum);
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return (drawingskybox || hicprecaching) ? NULL : texcache_tryart(dapicnum, dapalnum, dashade, dameth);
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}
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return pth;
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}
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}
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pthtyp *pth = (pthtyp *)Xcalloc(1, sizeof(pthtyp));
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// possibly fetch an already loaded multitexture :_)
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if (dapalnum == DETAILPAL && texcache_fetchmulti(pth, si, dapicnum, dameth))
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return pth;
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#ifdef TIMING
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cycle_t clock;
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clock.Reset();
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clock.Clock();
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#endif
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int32_t tilestat = gloadtile_hi(dapicnum, dapalnum, drawingskybox, si, dameth, pth, 1, (checktintpal > 0) ? 0 : tintflags);
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#ifdef TIMING
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clock.Unclock();
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OSD_Printf("Loaded texture %d, palnum %d, meth %d -> %2.3f\n", dapicnum, dapalnum, dameth, clock.TimeMS());
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#endif
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if (!tilestat)
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{
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pth->next = texcache.list[j];
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pth->palnum = checkcachepal;
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texcache.list[j] = pth;
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return pth;
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}
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if (tilestat == -2) // bad filename
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hicclearsubst(dapicnum, dapalnum);
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Bfree(pth);
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return (drawingskybox || hicprecaching) ? NULL : texcache_tryart(dapicnum, dapalnum, dashade, dameth);
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}
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#endif
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