raze-gles/source
Christoph Oelckers 762f174743 - moved the command line parser out of the game frontends.
Some part are not done yet, and the file system data is currently ignored - there's no way to properly set this up with the file system code Build came with.
2019-10-28 22:19:50 +01:00
..
audiolib Delete _oplmidi.h 2019-10-28 17:51:38 +01:00
blood - moved the command line parser out of the game frontends. 2019-10-28 22:19:50 +01:00
build - moved the command line parser out of the game frontends. 2019-10-28 22:19:50 +01:00
common - moved the command line parser out of the game frontends. 2019-10-28 22:19:50 +01:00
duke3d - moved the command line parser out of the game frontends. 2019-10-28 22:19:50 +01:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - game starts again. 2019-10-26 13:16:32 +02:00
libsmackerdec - make things compile again. 2019-10-24 20:28:46 +02:00
libxmp-lite - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
mact - consolidate the 3 instances of input.cpp. 2019-10-28 18:32:05 +01:00
platform - fixed compilation. 2019-10-23 18:36:48 +02:00
rr - moved the command line parser out of the game frontends. 2019-10-28 22:19:50 +01:00
sw - moved the command line parser out of the game frontends. 2019-10-28 22:19:50 +01:00
thirdparty Silence a warning 2019-10-20 10:45:49 +02:00
CMakeLists.txt - consolidate the 3 instances of input.cpp. 2019-10-28 18:32:05 +01:00
g_pch.h - project rework to shorten compile times. 2019-10-16 23:09:02 +02:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
version.h - fixed the setup. 2019-09-23 01:28:18 +02:00