raze-gles/source
2020-04-10 10:29:50 +02:00
..
blood Blood: Workaround for map view showing 1px of non-border at the bottom. 2020-04-09 08:14:10 +02:00
build Add a workaround for possible rounding errors in calculations of 2020-04-08 00:38:48 +02:00
common Menu System: Add confirmation to FOptionMenuItemSafeCommand() 2020-04-10 10:29:50 +02:00
duke3d 0.6.0 2020-04-08 00:51:46 +02:00
exhumed Exhumed: Fix look up/down in line with input amendments. 2020-04-06 08:06:38 +02:00
glbackend - cleaned out most of the software renderer's static global variables. 2020-03-29 16:59:49 +02:00
libsmackerdec - fixed Blood cutscene playback. 2019-12-30 21:36:08 +01:00
platform - removed screen tilting code for software renderer. 2020-03-29 08:36:39 +02:00
rr Further improve Duke3D and RR main game loop. 2020-03-30 09:53:04 +02:00
sw SW: Workaround for map view showing 1px of non-border at the bottom. 2020-04-09 08:14:10 +02:00
thirdparty Merge fix16.cpp and fix16_str.cpp 2020-03-20 17:29:20 +01:00
CMakeLists.txt - cleaned out most of the software renderer's static global variables. 2020-03-29 16:59:49 +02:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00