raze-gles/polymer/eduke32
helixhorned 727be94eb5 Tweak the source so that it can be built by clang. The only necessary change
is to remove a couple of 'inline's for functions with external linkage, which
seems to be a GCC convenience.

git-svn-id: https://svn.eduke32.com/eduke32@2008 1a8010ca-5511-0410-912e-c29ae57300e0
2011-09-06 17:46:00 +00:00
..
Apple Replacing 'NSApp' with the value returned from [NSApplication sharedApplication] is the last step to avoid null addresses in the x86 code. Go figure... 2011-06-17 11:58:37 +00:00
build Tweak the source so that it can be built by clang. The only necessary change 2011-09-06 17:46:00 +00:00
eobj
eobj_win
installer
obj
obj_win
psd
rsrc
samples Better handling of tsprites that are duplicated through TROR portals. 2011-09-04 19:44:51 +00:00
source Make Polymer declare a callback function G_Polymer_UnInit() that is called 2011-09-06 17:45:21 +00:00
backtrace.dll
buildlic.txt
ChangeLog
ChangeLog.html
eduke32.sln
eduke32.vcproj
eduke32.vcxproj
eduke32.vcxproj.filters
eduke32.vcxproj.user
GNU.TXT
libiconv2.dll
libintl3.dll
m32help.hlp
MakeDistributions
Makefile fix my earlier keep.me fix to not print a newline so that the produced files match the svn copy 2011-07-21 23:40:01 +00:00
Makefile.common Build fix for OSX/PowerPC 2011-07-20 23:04:20 +00:00
Makefile.deps * a.m32: new state 'correctslopes' which will check all ceilings and floors for a stat&2 and heinum mismatch and correct accordingly (the result isn't visible, but such an inconsistency can prevent planes from TROR-joining) 2011-07-30 13:03:07 +00:00
Makefile.msvc
names.h add two tile labels which Todd forgot to move from GAME.CON to DEFS.CON and therefore did not make it to names.h 2011-08-20 23:27:46 +00:00
nedmalloc.dll
osxbuild.sh Build fix for OSX/PowerPC 2011-07-20 23:04:20 +00:00
SEHELP.HLP
STHELP.HLP
tiles.cfg move tiles.cfg out of eduke32/samples/ into eduke32/ and update synthesis.sh to reflect that 2011-07-28 21:12:02 +00:00