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Christoph Oelckers 718112a8fe - added external libraries for music format playback and decompression from GZDoom.
Currently none of these is being used, but eventually they will, once more code gets ported over.
So it's better to have them right away and avoid editing the project file too much, only to revert that later.
2019-09-22 08:59:48 +02:00
libraries - added external libraries for music format playback and decompression from GZDoom. 2019-09-22 08:59:48 +02:00
package/common Make use of SDL2's Game Controller API. 2019-09-20 16:03:49 +02:00
platform - put all Blood game code into a namespace. 2019-09-22 08:39:22 +02:00
source - put all Blood game code into a namespace. 2019-09-22 08:39:22 +02:00
tools - added compile tools from GZDoom repo: 2019-09-22 08:52:30 +02:00
.gitignore Multiplayer suicide message was empty string (#170) 2019-09-21 11:44:59 +02:00
_clang-format Minor _clang-format tweaks 2019-09-20 15:22:42 +02:00
Android.mk Rename net.* to network.* 2019-09-19 12:20:45 +02:00
AUTHORS.md Move acknowledgments to separate file 2019-09-21 11:48:19 +02:00
Common.mak Only use --high-entropy-va on x86_64 2019-09-20 21:09:16 +02:00
GNUmakefile RFS parser wip 2019-09-21 11:46:37 +02:00