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6db18e61d9
This also does not need to be serialized because it gets cleared at the end of each game tick and will always be empty when saving is done. |
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.. | ||
build | ||
common | ||
core | ||
games | ||
glbackend | ||
platform | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp |