raze-gles/source/games
Mitchell Richters 6d06f063f6 - Blood: Directly use the incoming loopable bool from gi->AddQAVInterpProps() in the QAVInterpProps struct.
* During the initial implementation, there were more flags than this single one. I don't foresee any further flags coming so lets go for cleaner code.
2021-08-26 11:20:26 +10:00
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blood - Blood: Directly use the incoming loopable bool from gi->AddQAVInterpProps() in the QAVInterpProps struct. 2021-08-26 11:20:26 +10:00
duke - set currentLevel before calling engineLoadBoard. 2021-07-27 22:12:29 +02:00
exhumed - Exhumed: fixed crash when ending the game. 2021-08-14 10:40:14 +02:00
sw - SW: fixed episode indexing resulting in bad display on the automap. 2021-08-24 09:57:36 +02:00