raze-gles/source
terminx 69a3f9e884 Band-aid fix for Duke3d E4L4 map "corruption"
The map isn't necessarily "corrupt", but it has a large water sector with half a dozen different SE7 teleporter sprites in it, of which all but one have destination SE7 sprites that are constantly moving while the matching SE7 in the large sector stays in place. When you teleport, the game code picks one. It doesn't always pick the one that matches.

Yeah, OK, it never picks the one that matches.

The area is a total clusterfuck.

git-svn-id: https://svn.eduke32.com/eduke32@8241 1a8010ca-5511-0410-912e-c29ae57300e0
2019-10-20 21:08:48 +02:00
..
audiolib Add const to dest parameter of MV_Reverb() 2019-10-20 11:53:25 +02:00
blood - merge fixes in Blood frontend code. 2019-10-20 17:09:01 +02:00
build Band-aid fix for Duke3d E4L4 map "corruption" 2019-10-20 21:08:48 +02:00
common - consolidated RTS code, because there were 3 copies. 2019-10-20 19:13:44 +02:00
duke3d - refactored all file reading in the savegame code to the FileReader interface. 2019-10-20 21:04:55 +02:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - added license headers. 2019-10-20 08:07:12 +02:00
libsmackerdec - added NBlood source. 2019-09-20 00:42:45 +02:00
libxmp-lite - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
mact - removed most extern "C" from the rest of the code base. 2019-09-21 20:14:34 +02:00
platform - fixed progdir setup. 2019-10-19 19:22:23 +02:00
rr - refactored all file reading in the savegame code to the FileReader interface. 2019-10-20 21:04:55 +02:00
sw - refactored all file access in SW frontend to use the FileReader variant and added a few utilities to avoid opening handles. 2019-10-20 20:08:17 +02:00
thirdparty Silence a warning 2019-10-20 10:45:49 +02:00
CMakeLists.txt - consolidated RTS code, because there were 3 copies. 2019-10-20 19:13:44 +02:00
g_pch.h - project rework to shorten compile times. 2019-10-16 23:09:02 +02:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
version.h - fixed the setup. 2019-09-23 01:28:18 +02:00