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raze-gles
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68866d606e
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plagman
68866d606e
Do a depth only pass before actual rendering and only occlusion check for map boundary sectors.
...
git-svn-id:
https://svn.eduke32.com/eduke32@1252
1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-18 15:05:58 +00:00
polymer
/eduke32
Do a depth only pass before actual rendering and only occlusion check for map boundary sectors.
2009-03-18 15:05:58 +00:00