raze-gles/polymer
helixhorned 66b789376b In G_SavePlayer(), save timers at beginning and restore when finished.
This makes the game not process as many ticks as have elapsed during the saving
afterwards.

git-svn-id: https://svn.eduke32.com/eduke32@4450 1a8010ca-5511-0410-912e-c29ae57300e0
2014-04-19 22:42:21 +00:00
..
eduke32 In G_SavePlayer(), save timers at beginning and restore when finished. 2014-04-19 22:42:21 +00:00
synthesis.sh Build system: Detect the SVN revision and generate rev.h directly from the Makefile, if applicable. 2014-02-22 08:02:41 +00:00