raze-gles/polymer/eduke32/build/include
terminx 65b29ab092 win32 stuck input fix among other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1642 1a8010ca-5511-0410-912e-c29ae57300e0
2010-05-16 22:53:08 +00:00
..
msvc win32 stuck input fix among other minor changes 2010-05-16 22:53:08 +00:00
a.h Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
baselayer.h win32 stuck input fix among other minor changes 2010-05-16 22:53:08 +00:00
build.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
cache1d.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
compat.h More nedmalloc updates, possibly fix win32 mouse death at ~10 fps or less, fix dummytile crash, more untested multiplayer changes... different enet channels for different types of traffic in order to eliminate latency due to the occasional reliable packet getting dropped, therefore causing a hitch in the flow of unreliable movement packets on the same channel, remove mmulti API from engine in favor of having everything in game land 2010-01-21 10:02:04 +00:00
crc32.h A bunch of multiplayer improvements 2009-12-14 05:23:29 +00:00
dxdidf.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
dynamicgtk.h Second gtk startup window patch from bioman, other random fixes I can't be bothered to remember 2009-11-18 01:17:56 +00:00
editor.h Initial checkin of m32-script. 2009-09-12 23:03:15 +00:00
glbuild.h Improved mouse aiming for Mapster32 (not yet in action) 2009-07-11 22:20:15 +00:00
glext.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
gtkbits.h ass rape 2009-01-09 09:29:17 +00:00
hightile.h Adds specpower and specfactor definition tokens for textures. 2009-03-28 12:14:37 +00:00
kplib.h ass rape 2009-01-09 09:29:17 +00:00
lzwnew.h ass rape 2009-01-09 09:29:17 +00:00
m32script.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
malloc.c.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
md4.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
mdsprite.h Fix a couple of minor issues 2009-08-09 05:32:17 +00:00
mutex.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
nedmalloc.h Update nedmalloc, fix loading tiles from .art files contained in a .zip, workaround GCC 4.4.x squarerotatetile() miscompilation issue 2010-01-16 20:17:33 +00:00
osd.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
osxbits.h Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
osxmain.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
polymer.h This is an attempt to fix r1595. 2010-01-25 01:11:34 +00:00
polymost.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
pragmas.h %esi gets modified by swapchar2 but isn't listed as an output operand for the GCC extended assembly version. This causes the compiler to fail to restore it after swapchar2 executes, causing crashes if used in a loop. This change fixes the security camera crash when using GCC 4.4.x or 4.5.0. 2010-04-26 04:55:42 +00:00
quicklz.h more semi-tested multiplayer changes and sound callback fix 2010-01-05 21:53:14 +00:00
rawinput.h win32 stuck input fix among other minor changes 2010-05-16 22:53:08 +00:00
scancodes.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
scriptfile.h ass rape 2009-01-09 09:29:17 +00:00
sdl_inc.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
sdlayer.h MSVC fixes + clean out tree 2009-06-05 20:09:13 +00:00
startwin.editor.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
winlayer.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00