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650d859a6f
Most differences are handled with function parameters, except that one instance checked SpriteProjectile[i].spawns for being >0 instead of >=0. The factored function always checks for >=0. git-svn-id: https://svn.eduke32.com/eduke32@2794 1a8010ca-5511-0410-912e-c29ae57300e0 |
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eduke32 | ||
synthesis.sh |