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2016-05-04 00:25:24 +00:00
polymer GL ES: Interpreting glGetError as always meaning "this internal texture format doesn't work" is too dangerous to keep in the live code (not to mention wasteful). Move it to a new and improved Polymost_InitDummyTexture, now called Polymost_DetermineTextureFormatSupport. 2016-05-04 00:25:24 +00:00
.gitignore Improvements to the MSVC project. 2015-08-15 21:27:43 +00:00