This website requires JavaScript.
Explore
Help
Sign in
zdoom
/
raze-gles
Watch
0
Star
0
Fork
You've already forked raze-gles
0
mirror of
https://github.com/ZDoom/raze-gles.git
synced
2024-12-27 12:10:41 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
61ba58c529
raze-gles
/
source
/
games
History
Mitch Richters
61ba58c529
- Duke: Use
DeferredGameStart()
instead of
ChangeLevel()
in
cheatLevel()
to instantly warp to the targeted map, matching DOS behaviour.
...
*
Fixes
#529
.
2021-10-05 08:50:05 +11:00
..
blood
Revert "- Blood: Use more precision for flicker, quake and tilt effects."
2021-10-05 08:43:32 +11:00
duke
- Duke: Use
DeferredGameStart()
instead of
ChangeLevel()
in
cheatLevel()
to instantly warp to the targeted map, matching DOS behaviour.
2021-10-05 08:50:05 +11:00
exhumed
- Exhumed: Avoid masking bits into the sector index as well.
2021-09-12 18:28:47 +02:00
sw
- SW: fixed recursive saving of panel sprites
2021-09-12 18:17:50 +02:00