raze-gles/source/common
Christoph Oelckers 5b85105762 - re-added the fix for the inverted card reader in Twin Dragon's Map 10.
This accidentally got lost when the one-sided key fix was generalized.
2021-03-06 12:20:03 +01:00
..
2d - backend update from GZDoom. 2021-02-26 19:06:10 +01:00
audio - Blood: Check the sound's internal loop flag when playing a sound. 2021-03-02 11:59:20 +01:00
console - block Escape to toggle the console while AppActive is false. 2021-02-27 13:47:30 +01:00
engine - re-added the fix for the inverted card reader in Twin Dragon's Map 10. 2021-03-06 12:20:03 +01:00
filesystem - fixed badly inherited exception subclass. 2020-12-30 09:55:57 +01:00
fonts - backend update from GZDoom. 2020-11-23 15:54:06 +01:00
menu - backend update from GZDoom. 2021-01-29 13:20:00 +01:00
models - transitioned voxel rendering to use the backend's implementation. 2021-03-02 17:10:34 +01:00
objects - backend update from GZDoom. 2021-02-12 14:44:54 +01:00
platform - backend update from GZDoom. 2021-02-26 19:06:10 +01:00
rendering - backend update from GZDoom. 2021-02-26 19:06:10 +01:00
scripting - backend update from GZDoom. 2021-02-26 19:06:10 +01:00
statusbar - Blood: properly clip the gauge for throwing dynamite force instead of stretching it. 2021-03-02 03:31:10 +01:00
textures - backend update from GZDoom. 2021-02-26 19:06:10 +01:00
thirdparty - fixed the real issue for the sound problems and reverted the last commit. 2020-10-11 13:44:23 +02:00
utility - fixed stale pointer access in Unix version of D_AddFile. 2021-02-26 13:28:02 +01:00