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Christoph Oelckers 5b83e51ab5 - reverb testing code
- toned down the default reverb.
2020-02-02 20:29:43 +01:00
build-doc - moved documentation out of the Source folder and added surface shader sources. 2019-10-05 13:17:26 +02:00
cmake - configured use of libvpx for all platforms 2020-01-28 11:04:48 +02:00
libraries - fixed Linux linking issue 2020-02-02 14:37:07 +02:00
package/common Update gamecontrollerdb.txt 2019-12-08 07:53:13 +01:00
platform/Windows - deleted unused application bundle files 2020-01-26 16:36:52 +02:00
source - reverb testing code 2020-02-02 20:29:43 +01:00
tools - added compile tools from GZDoom repo: 2019-09-22 08:52:30 +02:00
wadsrc - added more EDuke credits. 2020-02-02 20:29:43 +01:00
.gitattributes - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
.gitignore Add build folder to .gitignore 2019-11-13 22:55:15 +01:00
_clang-format Minor _clang-format tweaks 2019-09-20 15:22:42 +02:00
AUTHORS.md Authors update. 2020-01-03 07:52:55 +01:00
CMakeLists.txt - configured use of libvpx for all platforms 2020-01-28 11:04:48 +02:00
README.md Add README.md 2019-11-22 00:14:44 +01:00

PCExhumed

A port of the PC version of Exhumed based on EDuke32

Installing

  1. Extract PCExhumed to a new directory

  2. Copy the following files from the PC retail version of Exhumed or PowerSlave (Exhumed preferred). Beta, demo or pre-release versions not supported.

    STUFF.DAT DEMO.VCR BOOK.MOV

CD audio tracks are not yet working. The intro movie is not yet working with audio. Demo playback is not yet working.

  1. Launch PCExhumed

Building PCExhumed

See: https://wiki.eduke32.com/wiki/Main_Page

Acknowledgments:

See AUTHORS.md