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https://github.com/ZDoom/raze-gles.git
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3df5c440f9
Walls had no sector reference so this was added for marking the sector as altered when a vertex gets dragged around. |
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.. | ||
build.h | ||
buildtypes.h | ||
clip.h | ||
compat.h | ||
cstat.h | ||
mdsprite.h | ||
mmulti.h | ||
polymost.h | ||
prlights.h | ||
scriptfile.h |