raze-gles/source
Nikolay Ambartsumov 591f593888 [Blood] Fix negative priority event processing
Some sprites (for example, "Blood Drip" sprite type 702) cause
negative priority events to be added added to the event queue
on map initialization. Despite them being the highest priority
entries in the event queue, comparision with the game timer performs an
implicit unsigned conversion, which wrongly results in their priority
being considered much higher than the current in-game time, causing the
event loop to never advance. This commit fixes this problem.
2020-12-31 20:43:18 +01:00
..
blood [Blood] Fix negative priority event processing 2020-12-31 20:43:18 +01:00
build - inlined calc_globalshifts to get rid of two global variables. 2020-12-30 09:55:57 +01:00
common - fixed badly inherited exception subclass. 2020-12-30 09:55:57 +01:00
core - Return to center using tangent of pitch, as per original games (Duke/SW). 2020-12-30 18:04:00 +11:00
exhumed - downgrade overflow message to a debug warning. 2020-12-30 09:55:57 +01:00
games/duke - Duke: Fix camera horizon when viewing the screen from in-game. 2020-12-30 18:31:51 +11:00
glbackend - re-enabled all model specific code in Duke's animatesprites function and removed some remaining software renderer-only code in the engine. 2020-12-01 23:57:39 +01:00
libsmackerdec - fixed the noisiest value truncation warnings after shortly re-enabling them in the compiler, plus a few places where the warning pointed to incorrect code. 2020-09-26 11:59:24 +02:00
platform - Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'". 2020-09-25 18:06:06 +10:00
sw - inlined calc_globalshifts to get rid of two global variables. 2020-12-30 09:55:57 +01:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - allow use of external libvpx library on windows 2020-12-13 02:30:26 -05:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00