raze-gles/source
Christoph Oelckers 5855886a5f - removed extern "C" from rr and blood folders. 2019-09-21 19:57:41 +02:00
..
audiolib - removed Android and Mapster headers plus raw EDuke assets in Blood folder. 2019-09-21 19:30:20 +02:00
blood - removed extern "C" from rr and blood folders. 2019-09-21 19:57:41 +02:00
build - removed unused declaration. 2019-09-21 13:16:02 +02:00
duke3d - removed all extern "C" from EDuke32 folder, plus some other dead code I noticed. 2019-09-21 19:38:38 +02:00
enet Compile without -fno-strict-aliasing. 2018-11-18 18:13:33 +00:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
libsmackerdec - added NBlood source. 2019-09-20 00:42:45 +02:00
libxmp-lite Derp 2019-09-20 23:29:40 +02:00
mact - removed Android and Mapster headers plus raw EDuke assets in Blood folder. 2019-09-21 19:30:20 +02:00
rr - removed extern "C" from rr and blood folders. 2019-09-21 19:57:41 +02:00
sw Fix compile errors, backport input code for RR 2019-09-21 11:39:19 +02:00
thirdparty Make sjson its own object 2019-09-20 23:19:58 +02:00