..
msvc
win32 stuck input fix among other minor changes
2010-05-16 22:53:08 +00:00
a.h
Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
2009-07-09 02:29:48 +00:00
baselayer.h
Remove after_handleevents_hook and its only user, the keystatus-level clearing
2011-11-25 09:50:07 +00:00
build.h
Three-way clipping in Mapster32 (still toggled with 'N): on and off as
2011-09-16 19:17:48 +00:00
cache1d.h
New aspect determination code for classic/Polymost, controlled with r_usenewaspect and r_screenaspect cvars; print stack traces with SDL/GCC; change signature of app_main in game.c to match declarations found in other places and return different positive values on init error.
2010-10-17 14:49:39 +00:00
compat.h
Oops. Revert the *alloc wrapping to catch them being called with bad values.
2011-11-10 21:47:42 +00:00
crc32.h
A bunch of multiplayer improvements
2009-12-14 05:23:29 +00:00
dxdidf.h
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
dynamicgtk.h
Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect.
2010-07-02 01:26:56 +00:00
editor.h
Remove after_handleevents_hook and its only user, the keystatus-level clearing
2011-11-25 09:50:07 +00:00
glbuild.h
glbuild: tell gl.h not to include the system's glext.h
2011-10-23 05:02:57 +00:00
glext.h
Polymer: preliminary support for GL_ARB_debug_output
2011-10-02 05:56:35 +00:00
gtkbits.h
ass rape
2009-01-09 09:29:17 +00:00
hightile.h
Adds specpower and specfactor definition tokens for textures.
2009-03-28 12:14:37 +00:00
kplib.h
ass rape
2009-01-09 09:29:17 +00:00
lzwnew.h
ass rape
2009-01-09 09:29:17 +00:00
m32script.h
* Include file cleanup by dragging most declarations into editor.h
2011-05-15 22:37:24 +00:00
malloc.c.h
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
md4.h
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
mdsprite.h
* Thin out models in memory by removing unused frames. This saves 200MB with DNE on Polymer.
2011-06-19 18:30:32 +00:00
mutex.h
Fixes compilation for now. Now if my executable would start...
2010-08-12 13:38:37 +00:00
nedmalloc.h
Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in
2010-05-18 00:30:30 +00:00
osd.h
A couple of tweaks for easier work with TROR:
2011-06-04 00:06:08 +00:00
osxbits.h
Very few actual changes... mostly formatting fixes from astyle
2010-01-23 22:12:02 +00:00
osxmain.h
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
polymer.h
Polymer: support for creating a debugging context in winlayer
2011-10-03 00:14:56 +00:00
polymost.h
More fog/visibility tweaking. This makes Polymost's not depend on the screen width.
2011-07-24 18:40:10 +00:00
pragmas.h
%esi gets modified by swapchar2 but isn't listed as an output operand for the GCC extended assembly version. This causes the compiler to fail to restore it after swapchar2 executes, causing crashes if used in a loop. This change fixes the security camera crash when using GCC 4.4.x or 4.5.0.
2010-04-26 04:55:42 +00:00
prlights.h
Fixes compilation for now. Now if my executable would start...
2010-08-12 13:38:37 +00:00
quicklz.h
more semi-tested multiplayer changes and sound callback fix
2010-01-05 21:53:14 +00:00
rawinput.h
win32 stuck input fix among other minor changes
2010-05-16 22:53:08 +00:00
scancodes.h
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
scriptfile.h
bugfixes; mark tiles in tile selector for later grouping (press SPACE on a tile); a.m32: convert to CRLF and add [xyz]vel query in 3d mode (Alt-KP1), also different keys for Polymer override var tweaking; some CRLF->LF in LF-only files.
2010-08-14 21:32:28 +00:00
sdl_inc.h
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
sdlayer.h
MSVC fixes + clean out tree
2009-06-05 20:09:13 +00:00
startwin.editor.h
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
winlayer.h
Remove the -nopause switch of r2108, since it didn't help at all.
2011-11-17 21:09:49 +00:00