raze-gles/source/core/console
Christoph Oelckers 57cb22f135 - console code matching with GZDoom
Refactored the buttons to be definable locally per game for easier handling of differing input.
2020-04-12 08:30:41 +02:00
..
c_bind.cpp - console code matching with GZDoom 2020-04-12 08:30:41 +02:00
c_bind.h - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
c_buttons.cpp - console code matching with GZDoom 2020-04-12 08:30:41 +02:00
c_buttons.h - console code matching with GZDoom 2020-04-12 08:30:41 +02:00
c_commandline.cpp - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
c_commandline.h - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
c_console.cpp - more file matching. 2020-04-12 08:30:41 +02:00
c_console.h - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
c_consolebuffer.cpp - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
c_consolebuffer.h - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
c_cvars.cpp - use GZDoom's CMake based updaterevision tool. 2020-04-12 08:30:41 +02:00
c_cvars.h - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
c_dispatch.cpp - console code matching with GZDoom 2020-04-12 08:30:41 +02:00
c_dispatch.h - moved file lookup functions to utilities and matched to GZDoom's version. 2020-04-12 08:30:41 +02:00
d_event.cpp - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
d_event.h - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
d_gui.h - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
keydef.h - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00