raze-gles/source/glbackend
Christoph Oelckers bac357a6be - disable the weapon in SW's savepics.
The way the weapon drawer is implemented does not work well with save pictures.
2020-09-19 21:31:35 +02:00
..
gl_palmanager.cpp - fixed most issues with palette emulation. 2020-09-18 22:29:13 +02:00
gl_texture.cpp - enable palette emulation for HUD weapon drawing. 2020-09-13 23:14:44 +02:00
glbackend.cpp - disable the weapon in SW's savepics. 2020-09-19 21:31:35 +02:00
glbackend.h - fixed voxel rendering in palette emulation mode. 2020-09-13 21:08:10 +02:00
pm_renderstate.h - fixed voxel rendering in palette emulation mode. 2020-09-13 21:08:10 +02:00