audiolib
|
Add sound and music code for Ken-Build
|
2019-10-30 18:10:54 +01:00 |
blood
|
Fix the game on non-Windows (#240)
|
2019-10-30 18:54:56 +01:00 |
build
|
- fixed startup.
|
2019-10-30 19:55:03 +01:00 |
common
|
- fixed startup.
|
2019-10-30 19:55:03 +01:00 |
duke3d
|
SW: Fix file loading and init sequence
|
2019-10-30 18:38:43 +01:00 |
glad
|
- use full GL 4.6 API.
|
2019-09-16 17:52:14 +02:00 |
glbackend
|
- game starts again.
|
2019-10-26 13:16:32 +02:00 |
libsmackerdec
|
- make things compile again.
|
2019-10-24 20:28:46 +02:00 |
mact
|
- consolidate the 3 instances of input.cpp.
|
2019-10-28 18:32:05 +01:00 |
platform
|
- adjustments for last commit.
|
2019-10-30 18:27:52 +01:00 |
rr
|
- WIP on game data search.
|
2019-10-30 18:09:00 +01:00 |
sw
|
- fixed Shadow Warrior startup.
|
2019-10-30 20:13:43 +01:00 |
thirdparty
|
Silence a warning
|
2019-10-20 10:45:49 +02:00 |
zmusic
|
- added GZDoom's resource management classes.
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2019-10-28 23:46:15 +01:00 |
CMakeLists.txt
|
- WIP on game data search.
|
2019-10-30 18:09:00 +01:00 |
g_pch.h
|
- project rework to shorten compile times.
|
2019-10-16 23:09:02 +02:00 |
version.h
|
- fixed the setup.
|
2019-09-23 01:28:18 +02:00 |