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530a9944f7
Models are currently non-functional and need to reroute their texture handling to the global texture manager instead of handling everything themselves. Voxels also need a bit of work to make their texture management more automated. |
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.. | ||
gl_hwtexture.cpp | ||
gl_hwtexture.h | ||
gl_palmanager.cpp | ||
gl_renderstate.h | ||
gl_samplers.cpp | ||
gl_samplers.h | ||
gl_shader.cpp | ||
gl_shader.h | ||
gl_uniform.h | ||
glbackend.cpp | ||
glbackend.h |