raze-gles/source/sw
Mitchell Richters 4fcec5f6d3 - SW: Alt implementation for preparing a nuke.
* Given the original code in `pNukeAction()` (poorly named), the intent appeared to be that the weapon should go off-screen for preparation, returning once weapon initialised.
* Commit restores that behaviour behind a CVAR.

# Conflicts:
#	source/core/gamecvars.cpp
#	source/core/gamecvars.h
2020-08-26 17:00:19 +02:00
..
src - SW: Alt implementation for preparing a nuke. 2020-08-26 17:00:19 +02:00
CMakeLists.txt - trying to bring order to game.cpp 2020-08-16 18:18:56 +02:00