raze-gles/source/blood
Christoph Oelckers 4e67197838 - added back the hijacked 'detail' member to spritetype.
This changes the Blood map loader to not use the in-game sprite structure for loading a level and moves the qsprite_filler array back into the sprite.
2020-10-02 22:18:08 +02:00
..
src - added back the hijacked 'detail' member to spritetype. 2020-10-02 22:18:08 +02:00
CMakeLists.txt - excised Blood's entire automap code. 2020-09-06 10:59:45 +02:00