raze-gles/source/build
Christoph Oelckers 4d83a3c2a5 - moved all code related to texture creation to texache.cpp
Also go directly to the source when trying to determine translucency of a texture.
2019-10-10 23:29:13 +02:00
..
include - removed the fullbright render pass, because this is better set up as a shader option. 2019-10-10 21:05:10 +02:00
src - moved all code related to texture creation to texache.cpp 2019-10-10 23:29:13 +02:00